Table of Contents License Agreement 2 System Requirements 3 In This Package 4 Installing Barbie® Sticker Designer CD-ROM 4 Running Barbie® Sticker Designer CD-ROM 4 Uninstalling Barbie® Sticker Designer CD-ROM 4 Introduction 5 Safety and Quality Tips 5 Getting started with Barbie® Sticker Designer CD-ROM 6 The Main Screen 6 Barbie® Options 7 Exiting Barbie® Sticker Designer CD-ROM 7 Creating your Sticker Designs 8 Selecting a Sticker Shape 8 Adding Backgrounds, Barbie & Friends, Text, or Accessories 9 Adding Your Own Photos 10 Saving Your Sticker Design 10 Photo Studio 11 The Image Editor 12 Screen and Print Studio 13 Designing Your Own Screen Saver 13 Printing Your Sticker Designs 14 Editing a Sticker 15 Exporting a Sticker 15 Registration 15 Troubleshooting 16 Mattel Media Customer Service and Technical Support 17 Credits 18-19 Warranty 20 and © 1999 Mattel, Inc. El Segundo, CA 90245 U.S.A. PRINTED IN U.S.A. Manufactured for Mattel. All Rights Reserved. The Barbie doll likeness and character, the color "Barbie Pink", and other trademarks designated by ® and (TM) are either registered trademarks or trademarks of Mattel, Inc. in the U.S. and/or other countries, except for the following: Certain software engines and utilities © 1999 Gorilla Systems Corporation. Microsoft and Windows are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries. Pentium is either a registered trademark or trademark of Intel Corporation in the U.S. and/or other countries. Sound Blaster is a registered trademark of Creative Technology Ltd. Avery is a trademark of Avery Dennison Corporation. (See "Read Me" file for additional notices.) ITC Jambalaya(TM) and ITC Tapioca(TM) are trademarks of International Typeface Corporation. ITC is a registered trademark of International Typeface Corporation, New York, NY. Gigi(TM), Jokerman(TM), and Party(TM) are trademarks of Esselte Corporation. Your use of this CD-ROM is subject to a license agreement contained inside. MATTEL, INC. CD-ROM USER LICENSE AGREEMENT PLEASE READ THIS AGREEMENT CAREFULLY BEFORE USING THE PROGRAM. BY USING THE PROGRAM, YOU AGREE TO ABIDE BY THESE TERMS AND APPLICABLE COPYRIGHT LAWS. IF YOU DO NOT AGREE, PLEASE PROMPTLY RETURN THE PROGRAM FOR A FULL REFUND OF THE AMOUNT YOU PAID. As between You and Mattel, Inc. or its subsidiaries or affiliates ("Mattel"), the Program is owned by Mattel, and is licensed to You, not sold. The term "Program" means the original program and all whole or partial copies of it, including portions merged into other programs. The Program is copyrighted and includes executable code and audio/visual content (A/V Content). The term "A/V Content" means any image, text, recording, picture or other audio and/or visual work. 1. License. Mattel grants You a nonexclusive license for the Program. A. Under this license You may: 1. use the Program on only one machine at any one time; 2. make one copy of the Program for backup purposes only; and 3. transfer all of Your license rights in the Program to another party if and only if (a) You transfer this License Agreement and all other documentation provided with the Program, and the complete unaltered Program to the other party, (b) You destroy all copies of the Program in your possession, and (c) the other party reads and agrees to be bound by the terms of this License Agreement. It is your responsibility to ensure that all of these conditions are met. The rights licensed to You under this License Agreement are then terminated with respect to You and transferred to the other party, who, in order to be a valid user of the Program is then subject to all of the terms and conditions of this License Agreement. B. You must reproduce the copyright notice(s) and any other notice of ownership on each copy or partial copy of the Program. C. You may not: 1. use, copy, or transfer the Program (including any A/V Content) except as provided in this License Agreement; 2. modify or adapt any A/V Content without the express written consent of Mattel or as permitted by law; 3. reverse assemble, reverse compile or otherwise reverse engineer or translate the Program or attempt to derive source code from the object code version of the Program (except as allowed by mandatory provisions, if any, of the jurisdiction in which You obtained this License); 4. sublicense, rent, or lease the Program; 5. remove any proprietary notices or labels in the Program; 6. sell any items made using this Program or use the Program as part of a service bureau; 7. use this Program on any network or download, upload or exhibit the Program via the Internet/World Wide Web/WebTV/satellite or any similar technology; or 8. use this Program in a country other than the country in which it was purchased. 2. General. Your license will terminate automatically (which means that all rights licensed to You under this License Agreement terminate) without notice from Mattel if You fail to comply with the terms of this License Agreement. In such event, You must destroy or disable all Your copies of the Program. You agree to comply with all applicable import and export laws and regulations. This License Agreement shall be governed by, and construed in accordance with, the laws of the State of California without giving effect to any principles of conflicts of law. The provisions of this License Agreement are severable; if any provision is held to be invalid or unenforceable, it shall not affect the validity or enforceability of any other provision. The parties expressly exclude the application of the United Nations Convention on Contracts for the International Sale of Goods, as amended, replaced or reenacted from time to time. System Requirements * Microsoft® Windows® 95 or Windows® 98 * Multimedia PC Pentium® 90 MHz or faster processor * Quad-Speed (4X) CD-ROM drive or faster * 16 MB of RAM or higher * 13.5 MB of free disk space for program * Color monitor * Standard mouse and keyboard * 16-bit Sound Blaster® or 100% compatible sound card * Video card capable of 16-bit graphics * Color or black & white inkjet or laser printer * Optional: Barbie® Digital Camera or digital images from scanners or other sources NOTE: Recommend allocating 115K to 230K on hard drive for each photo you add to a sticker. See Barbie® Options in this manual for more information. In This Package This package contains the following materials needed to design and create stickers with Barbie® Sticker Designer CD-ROM. * 1 CD-ROM with the Barbie® Sticker Designer program * User Guide * 5 sheets of Avery® Stickers Installing Barbie® Sticker Designer CD-ROM Close all applications. 1. Insert the Barbie® Sticker Designer CD-ROM into your drive. 2. If you have the AutoRun feature enabled for your CD-ROM, the installation will start automatically and you can skip the following two steps. * Click Start and then Run from the Windows® 95 or 98 Taskbar * Type d:\setup (d: refers to your CD-ROM drive. If your CD-ROM drive is not d:,type the appropriate drive letter.) 3. Click Next and follow the installation instructions. 4. Review the 'Read Me' file, found in the Barbie® Sticker Designer folder, for any important last minute information. 5. After Setup is complete, you'll find an icon for Barbie® Sticker Designer CD-ROM located within Programs under the Start menu in the Windows® 95 or 98 Task bar. Running Barbie® Sticker Designer CD-ROM 1. Insert the Barbie® Sticker Designer CD-ROM into your drive. 2. When the Autostart window appears, click Play Now to run the program. 3. You can also click Start and then click Programs from the Windows® 95 or 98 Taskbar. In the list, find and click the Barbie® Sticker Designer menu and click the Barbie® Sticker Designer CD-ROM program. Uninstalling Barbie® Sticker Designer CD-ROM 1. From the Windows® 95 or 98 Start Menu, click Programs. 2. Find and click the Barbie® Sticker Designer menu. 3. Click Barbie® Sticker Designer Uninstall and follow the on-screen prompts. Introduction Stickers, stickers, stickers! You can never have enough. That's why Barbie® has opened her own Sticker Design Studio. And now you can design the coolest stickers around! Using the fun collection of design tools and sticker sheets, you can create the hottest designs by adding personalized messages, awesome accessories or your own photos. So stick with it and you'll have dazzling stickers in no time! Adults: We recommend you read the following sections: * Safety and Quality Tips * Getting Started with Barbie® Sticker Designer CD-ROM before using Barbie® Sticker Designer CD-ROM. Your child will then be ready to use the Barbie® Sticker Designer CD-ROM independently. Safety and Quality Tips * Do not store paper in hot or humid conditions. * When using the sticker sheets, feed sheets through one at a time. * To preview your Sticker Designs, first print them out on ordinary paper to see if you like the way your designs look and to make sure the stickers will fit exactly inside the cutouts on the sticker sheets. If they do not fit, go to Barbie® Options and use the Scooter buttons to move all the stickers up, down, to the right or left. (You may want to have an adult help you.) Then you can print them out on the sticker sheets. Getting Started with Barbie® Sticker Designer CD-ROM Come on into the Barbie® Sticker Design Studio where you can have a great time creating cool and unique stickers for yourself or friends. When the Main Screen appears, you can change options, import a photo or go straight to the Design Studio. When you've finished your designs, you can print them out, e-mail them digitally or turn them into a screen saver for your computer. So let's get started! To start, click the Barbie® Sticker Designer icon on the desktop, or from within the Program menu of Windows® 95 or 98. If the program automatically is started, click Play Now. Main Screen The Main Screen is your entry into the sticker design world of Barbie®. When the Main Screen appears, you will hear Barbie® tell you about the screen. You will also see several choices which are described below. Introduction Stickers, stickers, stickers! You can never have enough. That's why Barbie® has opened her own Sticker Design Studio. And now you can design the coolest stickers around! Using the fun collection of design tools and sticker sheets, you can create the hottest designs by adding personalized messages, awesome accessories or your own photos. So stick with it and you'll have dazzling stickers in no time! Adults: We recommend you read the following sections: * Safety and Quality Tips * Getting Started with Barbie® Sticker Designer CD-ROM before using Barbie® Sticker Designer CD-ROM. Your child will then be ready to use the Barbie® Sticker Designer CD-ROM independently. Safety and Quality Tips * Do not store paper in hot or humid conditions. * When using the sticker sheets, feed sheets through one at a time. * To preview your Sticker Designs, first print them out on ordinary paper to see if you like the way your designs look and to make sure the stickers will fit exactly inside the cutouts on the sticker sheets. If they do not fit, go to Barbie® Options and use the Scooter buttons to move all the stickers up, down, to the right or left. (You may want to have an adult help you.) Then you can print them out on the sticker sheets. Barbie® Options There are some special options and tools in the Barbie® Sticker Designer program you might want to use. On the Barbie® Options screen, you can reserve disk space for stickers, turn the audio help or music on or off, or adjust the alignment of all of your stickers on the sticker sheet so everything prints out correctly on the sticker sheets. To go to Barbie® Options, click Barbie® Options from the Main Screen. The Barbie® Options Screen will appear. To increase or decrease the reserved disk space for stickers, click the disk space up arrow to increase, and the down arrow to decrease. The folder size will increase or decrease by 1 MB. Stop clicking when you reach the number you'd like. * To turn the music on or off, click the arrow by the word "Music" until the words "On" or "Off" appears. * To turn the hints from Barbie® on or off, click the arrow by the word "Hints" until the words "On" or "Off" appears. * To help fit the stickers inside the cutouts of the Sticker Paper, click the Scooter Arrows. Each time you click a direction button, all of the stickers will move in that direction a little bit. You must have already saved a sheet of stickers to use these buttons. Exiting Barbie® Sticker Designer To exit Barbie® Sticker Designer, click Quit. Barbie® will ask you if you are sure you want to quit. If you are, click "Yes". If you do not want to quit, click "No", and you'll return to the Main Screen. Creating Your Sticker Designs Now it's time to create your own cool stickers! First, choose a sticker shape, then you can add a background, pictures of Barbie® and her friends, special accessories or one of your own photos! You can preview your stickers and print them out or use them to design a cool screen saver. So let's start designing! * To go to the Design Studio, click Design Studio from the Main Screen. * For help with an object, click the Question Mark, then click the object. * Barbie® will describe how to use that object. * The Design Studio icon allows you to return directly to the Design Studio. * The flower icon allows you to return directly to the Main Screen. Selecting a Sticker Shape The first thing you want to do is decide what shape you would like your sticker. The default is a square. * To select a sticker shape, click the outline of the sticker you want to make in the row below the sticker design pad. It will appear on your design pad. * To change the sticker shape, click the new shape you want. Adding Backgrounds, Barbie® and Her Friends, Text, or Accessories With a sticker shape selected, you can now personalize your design by adding a background, photos of Barbie® and her friends, a message, or fun accessories! As you add objects to your design, they are placed on top of each other. You can rearrange them if you'd like. * To add a doll, an accessory, a new background, or text to your sticker, click the correct button above the design pad. Your choices appear to the left of the design pad. * To move a doll or accessory on to your sticker, click the item you want. Decide where you would like to add it and click that spot on the sticker. To move an item, click on it to select it, then click on it again to pick it up. You can move it anywhere on the design you'd like. Click on the item to bring the item forward or behind other images. * To remove an item from your design, click the item once to select it, then click the Trash Can at the bottom of the screen. * To change the size of an item or text, click that item to select it, then click the plus or minus button to the right of the design pad. * To rotate an accessory, click the item you want to select, then click the Accessory Spinner at the right of the design pad as many times as you would like. * To add text, click the letter style you want from the box to the left of the design pad. Click the place on your design where you want to begin typing, then type your message on the sticker design. * To change the color of your text, click the text and then click one of the colors shown and the letters change color. Adding Your Own Photos For really original stickers, you can add photos you have taken with your Barbie® Digital Camera (sold separately) or other digital photos from other sources that are stored on your computer. Then you can customize those special photos in the Image Editor. * To add your own digital photos, you must first upload the photos. See the Photo Studio Section of this manual for more information on uploading photos from your Barbie® Digital Camera or from your computer. Once the photo you want is in the Scrapbook, you can add it to your sticker. * To open the Scrapbook, click the Scrapbook icon. Any photos you've uploaded from the Photo Studio will be stored in here. * To view the previous or next group of photos, click the left and right arrows on the Scrapbook. * To add a photo to your design, click the photo you want and watch your cursor turn into that photo. Move the photo to the design and click the place you'd like it to appear. Saving Your Sticker Designs To save your sticker design, click the Save Folder. Your sticker design will automatically be saved and you can use any saved design in the Screen and Print Studio. The Photo Studio If you are feeling really creative and want to use photos taken with your Barbie® Digital Camera or import digital photos saved on your computer, go to the Photo Studio from the Main Screen or the Design Studio. * To take pictures with your Barbie® Digital Camera while it is connected to your computer, click the shutter button on the camera. Each picture you take is automatically displayed in a frame on the page. * To delete a picture, click to select the picture you don't want, then click the Trash Can. * To save all of the pictures on the screen, click the Save Folder at the bottom of the screen. * To use other digital photos saved on your computer, you'll first need to move your photos into the provided "My Photos" folder (you may want an adult to help you). When your photos are in the "My Photos" folder, return to the Photo Studio and click the Scrapbook at the bottom of the screen, then click the Import button. You will be prompted to find the photo you want in the "My Photos" folder. Click the name of the photo that you want, then click OK. Your picture will appear on the scrapbook page. When you are in the Photo Studio, you will find that photo in your Scrapbook. * To export a photo to your computer, click the photo you want to export, then click the Export button. You will be prompted to select a file type: .jpg or .bmp. Click the file type you want. The Scrapbook contains all the photos you have saved. These photos will appear in your Scrapbook in the Design Studio and can be added to your sticker designs. NOTE: All photos that are saved in the "My Photos" folder, located on the desktop, can also be found in the "export" folder located in the Barbie Sticker Designer folder. All photos that are exported can be found in the "export" folder located in the Barbie® Sticker Designer folder also. The Image Editor For truly unique photos, you can change the color of the photo or add special effects! There's no stopping you with your imagination and a little help from the Image Editor! Just click the paintbrush icon and you're on your way! * To go to the Image Editor, select a photo from the Scrapbook. With the photo on your cursor, click on the paintbrush icon. Your picture appears automatically in the Image Editor. * To zoom in on your photo, click the Magnifying Glass. Your cursor becomes the Magnifying Glass. When you click on your picture, the Magnifying Glass cursor disappears, and you zoom in on your image. * To "crop" or keep a part of your photo, click the Scissors. While holding down your left mouse button, point the scissors to outline the area on the photo you want to cut out. * To erase a part of your photo, click the Eraser. While holding down your left mouse button, move the eraser over the area you want to erase. * To restore any part of your photo you have cropped or erased, click the Restoring Paintbrush. Hold down the left mouse button and brush over the part of the photo you want to restore. * To remove all your changes, click the small copy of your photo at the bottom of the Image Editor. * To remove a background from a photo, click the photo, then click the plain Color Cutout. * To remove a single color from a photo, click the photo, then click the rainbow Color Cutout. Your cursor becomes an eyedropper. Click on the color you want to remove and the color will disappear. * To rotate your photo, click the Rotate button, and your photo will rotate. To continue rotating, click again. * To add fun effects to your photo, click the picture of the girl and the stars. Click the effect you want, and watch it appear on your photo! * To save your changed photo, click Save. The Screen and Print Studio Using the Screen and Print Studio, your stickers can now come to life! You can get your stickers ready to print, print them out, use them as a screen saver, or export a sticker to a file. * To go to the Screen and Print Studio, click the Screen and Print Studio icon. You can go to the Screen and Print Studio from the Main Screen or from the Design Studio. Designing a Screen Saver * To create a screen saver, click the Little Computer Screen in the blue area at the right of your screen. A screen layout will appear. * To select a sticker for the screen saver, click the Saved Stickers icon at the top of the screen. Using the arrows, scroll through the stickers. When you find the one you want, click it and click on the screen. You can add up to five (5) stickers! * To save the screen saver, make sure you have added at least one sticker to the computer screen, then click the Save Screen Saver icon at the right of the computer layout. * To change a screen saver layout, click the Screen Saver icon at the top of the screen. Click the screen saver you want to change, then follow the directions above. * To delete a sticker from your screen saver, just click the sticker and drag it into the Trash Can. * To delete an entire screen saver, select it from the group of saved screen savers that appear on the screen when you click the Saved Screen Savers button. After you have selected the screen saver, click the Trash Can to delete it. Printing a Sheet of Stickers * To print out a sheet of your stickers, click one of the sticker sheets in the blue area at the right of the Print Studio. A sample of that type of paper will appear on the screen. * To select a sticker design to put on the sticker sheet, click the Saved Stickers icon at the top of the screen. Using the arrows, scroll through your designs. When you find the one you want to use, click it and move the design over the place on the sheet where you would like it and click to put it down. The design will snap into place inside the lines on the sticker sheet. * If you want to change your sticker sheet, you can click the sheet you want and all of your sticker designs will disappear. The new sticker sheet will appear on the screen, and you can re-design your sticker sheet. * To print, you must have a sticker sheet selected. Load the sticker sheet in your printer. (Please read the Easy Steps for Printing Avery® Stickers section earlier in the manual on how to properly load your sticker sheets). Then click the Print button at the right side of the screen, and your sticker design will print out. * You might want to print your sticker on regular paper first to see if you like the way your design looks. You can also match it up with the sticker sheet to see if the stickers are inside the lines (you may want to have an adult help you with this). * When you print your stickers out on sticker paper, the stickers should be inside the lines. If they are not inside the lines, go to the Options screen and use the Scooter Arrows to move all the stickers up, down, to the right or left. You may want to have an adult help you. * To save a sticker sheet, click the Save icon. * To delete a sticker from your sticker sheet, click the sticker you want to delete. When you delete a sticker from a sticker sheet, you have just removed it from the sticker sheet. You can still find that sticker in your Saved Stickers. Easy Steps for Printing Avery® Stickers Check which way the paper loads into the printer: Front Load or Top Load. 1. If the paper feeds from the front, place the sticker sheet sticker side down with the Avery® logo going into the printer. 2. If the paper feeds from the top, place the sticker sheet sticker side up with the Avery® logo going into the printer. 3. Make sure paper tray guides are adjusted to fit the sheet snuggly. To ensure Avery's product quality guarantee, we recommend that a sheet of stickers be fed through your printer one time only. 4. Print This product works with the following sticker sheets: Avery® Stickers Parents: To contact Avery® for information on Avery® Stickers please call 1-800-GO-AVERY or just visit www.avery.com (Not a Mattel web site.) Name SKUNumber Avery Small Round 3274SR or 3112 Avery Big Round 3274BR or 3113 Avery Square 3274SQ or 3111 Avery Full Size 3114 Avery Rectangle 3110 HPRestickables Name P/N HP Restickables Large Square Inkjet Stickers C6823A HP Restickables Large Round Inkjet Stickers C6822A Editing a Sticker * Click the sticker you want to edit. It will stick to your cursor. Then drag it over to the Design Studio icon at the bottom of the screen, and click. You will return to the Design Studio and your sticker will be ready to edit. Exporting a Sticker * To select a sticker to export, click the Saved Stickers icon at the top of the screen. Using the arrows, scroll through the stickers and click the one you want. * To export the sticker, drag your sticker to the Export button at the right of your screen and click. You will be prompted to select a file type: .jpg or .bmp. NOTE: All stickers exported will be found in the "My Stickers" folder located on the desktop and also in the "export" folder which is located in the Barbie® Sticker Designer folder. Registration You may register for the product at any time by clicking the registration icon in the Barbie® Sticker Designer software folder that was installed in the Start menu. Troubleshooting NOTE: Please review the Read Me file located in the Barbie® Sticker Designer menu for the most up to date troubleshooting tips. INSTALLATION You may encounter problems with the Barbie® Sticker Designer installation if there are other applications running during the install of the software. If you do have a problem, exit the Barbie® Sticker Designer CD-ROM installation and shut down any applications that are running. After all other applications have been closed, try to install the software again. PRINTING ERROR WHEN PRINTING You may receive an error if the paper or sticker sheets do not get picked up correctly by the printer. You can solve this problem by gently guiding the paper or sticker sheet toward the printer while it is trying to pick it up. If the paper is not the problem, make sure that your printer is ON, plugged into your computer and set up properly. Check to make sure that your printer driver is set to the correct port (such as LPT1 or LPT2) and that you selected the correct printer in the "printing" section of the software. You can check that the printer is working correctly by quitting the Barbie® Sticker Designer CD-ROM program, opening another software paint program, and printing some simple design both in black and in color. If everything appears to be connected and set up but it still does not print, check the troubleshooting section in your printer user's manual. LIGHT OR FUZZY PRINTOUTS If printouts are lacking color or detail, make sure your ink cartridges have ink. Also, cleaning the print head will greatly improve the quality of printouts. NOTHING HAPPENS WHEN THE PRINT BUTTON IS CLICKED Several things could be happening in this situation: 1. When you send the file to print, you may be spooling all the information from the file to the printer before it starts printing. This may take a minute or two, especially if you are printing large files. Be patient and look for signs that your computer is working. 2. Check your printer queue to see if the print job has been spooled and to determine if it is printing. 3. Your printer may not be connected properly. Check all connections as outlined in your printer manual. Mattel Media Customer Service and Technical Support If you have any questions, please contact us for assistance. Our technical support specialists can be reached toll-free at the following numbers: In the US, call 1-888-MATTEL9 (1-888-628-8359) In Canada, call 1-888-MEDIA11 (1-888-633-4211) In Australia, call 1-902-262-513 (Calls are charged at $1.50 per minute. A higher rate applies from public or mobile phones.) In UK, Mattel U.K., Ltd., Meridian West, Leicester LE32WT Helpline (0162) 850-0303 Tech Support (0171) 519-5049 When calling from outside the USA, please consult a telephone directory for a Mattel listing. Comments or questions can also be mailed to: Mattel Consumer Affairs Tech Support GA 0109 333 Continental Blvd. El Segundo, CA 90245 USA For a great place to get quick answers to the most commonly asked questions about Barbie® Sticker Designer CD-ROM, you can also contact Mattel on the World Wide Web at: http://www.mattelmedia.com Sticker Designer Credits Gorilla Systems Corporation Executive Producer Jonathan O' Neill Browne Producer Deborah M. Silverman Lead Programmers Warren G. Browne , Paul H. Gorbas Programming Ben Jos Walbeehm, Jeff Fullerton, Leo Krzweina, Bill Crupi Lead Artists Andrew R.J. Cremeans Artists Brad D. Nault,Matthew Foley, Laura Lembeck Ejikemeuwa Music Composition/ Sound Design Bruce Edwards, Michael Beaumont Production Assistant Todd A. Humphrey Technical Support Ryan Lindfield V. P. Operations Rosemarie Marcolongo Special Thanks Alison Camacho Mattel Executive Producer Jesyca C. Durchin Producer Suzanne Escoffier Associate Producer Vance Huskins Director, Marketing Lauren Berzins Assistant Product Manager, Marketing Shaun Rowan Senior Technician Don DeLucia Technical Lead Tuan Trinh Narration Chris Anthony Artists Mark Siry, Steve Feicht, Rina Gluck Audio Jacques DeLong, Janet Dodson, Mary Irwin Director of Operations Tim Waters Vice President, Marketing Pamela Kelly Boogar Senior Vice President, Development Amy Boylan Special Thanks Janice Adyani, Jim Balthaser, Kenny B. Bender, Eve Bennett, John Bianco, Travis Boatman, Erica Bobrow, Barbara Borri, John Bloodworth, Glenn Boothe, Bob Bryant, Blair Burtan, Christina Kjtel Byers, Gail Carpenter, John Correa, Richard Cottrell, Wendy Cross, Tracy Curreri-Geiman, Sharon Dahl, Sharon DeCrescenzo, Agnes Davies, Toni DeBerry, Przemeck Domanski, Nancy Duarte, Milton Evensizer, Adrienne Fernandez, Craig Forrest, Richard Frost, Jan Foster, Brian Geiger, Darlene Geithner, David Gordon, Dawn Gottula, Luis Gutierrez, David Haddad, Cheryl E. Hager, Harvey Harrison, Jennifer Hayes, Brett Hine, Stella Hopkins, Roger Hu, Nikolaus Ingeneri, Diane Kapantzos, Karen Kelly, Keith Kirby, Angela Krauel, Bill Kroll, Mark Kuo, Danny Kwan, John F. Lasalle, Maureen LeMoi, Oscar Lopez, Michelle Machrone, Nancie S. Martin, Ginger Martinez, Patty Masai, Chad McKernan, Amy McPoland, Michele McShane, Cynthia Berry Meyer, Michelle Miller, Dee Minor, Heino Moeller, Pat Moore, Jennie Nash, Shannon Navarette, Cynthia Neiman, Allan Newman, Robert Normile, Alex Offermann, Kelly O'Hearn, Jenae Pash, Greg Person, Chuck Potter, Todd Piccus, Jeannie Quinn, Chaun Ralls, Andy Rifkin, Dale Riley, Brett Rommel, Deborah Rosenbaum, MaryHelen Sandoval, Debbie Shlens, Kendale Sheran, Michael Shore, Dan Sullivan, John Sullivan, Julie Takata, Cathy A. Takemura, Michele Taylor-Bible, Cathy Tische, Leslee Trussell, Brian Ulinger, Nicole Van Dam, Cheryl Vernon, Marie Whallon, Cynthia Woll, Isabel Woodward and Ray Yamauchi MATTEL, INC. LIMITED WARRANTY Limited Warranty. Mattel, Inc., warrants to the original consumer purchaser ("You") that, under normal use, the software program and the medium on which it is recorded (collectively, the "Product") will be free from defects in material and workmanship for 90 days from the date of purchase. (Your receipt shall be evidence of the date of purchase). Return of Defective Product. If, within 90 days of your date of purchase, You believe that the Product is defective, then return the Product, postage prepaid, along with proof of the date of purchase, to Consumer Adjustment Center, 15930 E. Valley Boulevard, City of Industry, California, 91744. Upon Mattel’s Inc.?s, receipt of the foregoing postmarked within the 90-day period, Mattel, Inc., will replace the Product or refund the price You paid for it, all in Mattel’s sole discretion. Warranty Disclaimers. The limited warranty above is in lieu of all other express and warranties of every kind and nature and, except as set forth above, the Product is sold "AS-IS", without any express or implied warranties of any kind. This Limited Warranty does not cover damage or malfunction resulting from any accident, misuse, modification, wear and tear, neglect, or any other conduct or conditions outside normal Product use or outside the control of Mattel, Inc., or its affiliates (collectively, "Mattel"). THE LIMITED WARRANTY CONTAINED IN THE FIRST PARAGRAPH ABOVE IS THE SOLE WARRANTY PROVIDED IN CONNECTION WITH THE PRODUCT AND IS IN LIEU OF ALL OTHER WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ALL OF WHICH ARE HEREBY DISCLAIMED. NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY MATTEL OR ITS SUPPLIERS, DEALERS, DISTRIBUTORS, AGENTS, CONTRACTORS, OR EMPLOYEES (COLLECTIVELY, INCLUDING MATTEL, "THE MATTEL GROUP") SHALL ANY WAY MODIFY THIS LIMITED WARRANTY. LIMITATIONS OF LIABILITY. In no event shall Mattel’s liability for any damages to You or any THIRD PARTY exceed the price YOU paid for the PRODUCT, regardless of THE form of the claim (including, WITHOUT LIMITATION, ANY contract, product liability, OR TORT CLAIM). MATTEL SHALL NOT BE LIABLE FOR ANY LOST DATA, INCIDENTAL, SPECIAL, PUNITIVE, INDIRECT, OR CONSEQUENTIAL DAMAGES OF ANY KIND OR NATURE RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE PRODUCT, EVEN IF MATTEL HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. This Limited Warranty gives You specific legal rights, and You may also have other rights which vary from state to state. Some states do not allow limitations on warranties or exclusion of certain damages, so some of the above limitations or exclusions may not apply to You. For inquiries regarding the Product, please contact Mattel, Inc. at 333 Continental Boulevard, El Segundo, California 90245. VALID ONLY IN U.S.A. 23752-0922 Archived by OldGamesDownload.com on 7th October, 2019